Development Version 4a
Missing Link » Devlog
I’ve reworked the map quite a bit and added support for taking damage (only from spikes currently).
Also I wasn’t very pleased with how the rendering was working there was a lot of pixel distortion from floating point imprecisions so I’ve oped for a different rendering method that makes the game look a lot smoother.
Files
Missing Link Development Test 4a.zip 5.5 MB
Apr 14, 2020
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Missing Link
A Monogame platformer physics prototype
Status | Prototype |
Author | William Rouse |
Genre | Platformer, Shooter |
Tags | monogame, Physics, Pixel Art, Shoot 'Em Up, Singleplayer |
Languages | English |
More posts
- Small UpdateApr 11, 2020
- Particles! (and more ofc)Mar 25, 2020
- Chickens! (and more)Mar 24, 2020
- Making my Monogame EngineMar 24, 2020
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